![]() Kadabra, Haunter) may join you, but are relatively more difficult to befriend. Not all pokemon in the dungeons can be befriended, usually fully evolved ones are not available to befriend (eg. The total body size you can have on your team is 6, so let's say your leading pokemon is an Onix (size 4), you will only be able to befriend one size 2 pokemon, or 2 size 1 pokemon, and definitely not anymore size 4 pokemonĦ) The Friend Ribbon - when your leading pokemon holds this rare ribbon found on 50/F of the Far-off Mountain Top, it will increase the chance of you befriending a pokemonħ) Who beats the wild pokemon - it must be your leading pokemon who beats the wild pokemon, if it's killed by one of your team members, it will not join youĨ) Luck - really, sometimes it just comes down to this, as befriending a wild pokemon is also governed by a random numerical code in the game Generally, most pokemon are of size 1 only, even the fully evolved starters, but ones like Onix and Lapras are about 4, so as most of the bigger legendaries. So, how does befriending a pokemon works? (Wild4.png)Whenever you beat a wild pokemon, there will be a chance that it will join your rescue force, this chance is based on the following factors:ġ) Your leading pokemon's level - your level must be higher than the wild pokemon's, but there's no way to tell what level the wild pokemon is before you befriend it, so the simple thing is just to level up yourself as much as you canĢ) You rank - the higher your rank, the easier it will be to befriend a wild pokemonģ) Presence of Friend Area - with the exception of some legendaries, you must have the Friend Area of that pokemon before you can befriend itĤ) Team size - the maximum number of pokemon on your team is 4, so if you already have 3 pokemon following you, you cannot befriend anyone elseĥ) Body size - each pokemon has a body size which you can look up on the last page of its lookup, indicated by the number of stars. However, this is the only way to fight wild Kecleons, and thus only when you cause this massive surge of Kecleons will you be able to befriend one, though the chance of doing so is really slim. They are all pretty strong so unless you're strong or you could locate the stairs to leave quick enough, you'll most likely wind up dead. The Kecleon in charge will start attacking you, and worse yet, it will call upon a whole bunch of Kecleon which will start appearing everywhere on the floor. ![]() While everything will be alright if you pay what you get from there, trouble will befall you if you choose not to pay. It can be a pain when you've just befriended a low levelled pokemon and the wild pokemon just keep ganging up on it.Īlso present is later dungeons is the Kecleon Stall. ![]() While this increases the chance of a rare pokemon on that floor appearing, you really have to be strong enough to take down all of them. You will know when you have entered a Monster House because wild pokemon will pop up all together and the music will change. In the later dungeons, wild pokemon will gang up on you on conditions known as the Monster House. They could use the simple tackle which is not limited by type and PP, they could pull off their real attacks, or they could throw items that they have picked up. ![]() The good news is when they are asleep, they will not wake up until you are right next to them (diagonally counts too), so do all you can to avoid going near a sleeping wild pokemon unless you really want to fight it. Wild pokemon generally attack you once they see you, and unless you can move away quick enough from them, it's inevitable that you have to fight them. In Mystery Dungeon, there are wild pokemon everywhere in the dungeons, and they can be a pain sometimes, but you can also turn them into your companions by befriending them. Mystery Dungeon - Explorers of Time & Darkness Mystery Dungeon: Blazing, Stormy & Light Adventure Squad
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